Abrams Hanna.

Digital designer.

I design and build intuitive interfaces and digital experiences.

Little Cosmos

a venture into space

A game project focusing on gameplay, prototyping, UI design and level design.

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Night Train

the last stop

A project focusing on UI design and implementation for a narrative driven horror game.

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Epilogue

between life and death

A game project focusing on art direction, UI art and UI design.

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